Arduino Education Starter Kit - Classroom Learning Set
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Description
Arduino Education Starter Kit
Teach middle school students the fundamentals of programming, coding, and electronics. No prior knowledge or experience is required: the kits guide you through each step, teacher’s guides provide support, and lessons can be adapted to your students’ abilities.
The Starter Kit can be integrated into the entire curriculum and helps students build confidence in programming and electronics through guided sessions and free experimentation. It also develops essential skills such as collaboration and problem-solving.
The Arduino Education Starter Kit includes all the hardware and software you need for eight students (working in pairs). You’ll get step-by-step lessons, teacher’s notes, and exercises. For a comprehensive learning experience, additional optional resources are also available, including activities, concepts, history, and interesting facts.
The online platform includes teaching materials, nine 90-minute lessons, and two open-ended group projects. Each lesson builds on the previous one, giving students another opportunity to apply the skills and concepts they have already learned. Students also receive a technical logbook to fill out as they work through the lessons.
At the start of each lesson, you’ll find an overview, the estimated duration, and the learning objectives. Throughout each lesson, you’ll find teacher’s notes and information to help it run smoothly. At the end of each lesson, you’ll find ideas for further exploration.
Key features:
- Complete starter kit: Ideal for getting started with electronics and programming with Arduino.
- Interactive learning content: Detailed instructions and teaching materials developed specifically for educational institutions.
- Variety of projects: Includes components for up to 15 exciting projects that help develop an understanding of circuits and code.
- Includes Arduino Uno: Featuring the popular Arduino Uno board at its heart, this kit enables the creation of a wide range of creative projects.
- Developing STEM skills: Helps students develop their skills in science, technology, engineering, and mathematics.

Documentation
All courses are available online to both teachers and students and follow a linear progression.
Logbook
- The logbook is a downloadable PDF workbook that the students must fill out throughout the lessons.
- The teacher can print as many copies as needed for the class, and the document can be completed individually or in groups.
- In addition, the teacher will receive a logbook with the solutions to download.
The lessons also include words the students may be unfamiliar with. There are numerous vocabulary exercises a teacher can do with their students.
Learning Lessons
- Getting Started (30 min.). In this lesson, the students will familiarize themselves with the kit's materials. They will learn about electrical safety, how to set up the software, and how to create their first program.
- Lesson 1 – Basics of Electricity (90 min.). In this lesson, the students will learn some of the basic concepts of electricity and build their first simple circuit while learning about its components.
- Lesson 2 – Ohm's Law (90 min.). The students will explore one of the physical laws that determines how electricity behaves in a circuit: Ohm's law. By building circuits, they will learn the difference between parallel and series circuits and investigate how electrical measurements work using a multimeter as a tool.
- Lesson 3 – Traffic Signals (90 min.). In this lesson, the students will learn about the Arduino software (IDE) and program their first light circuit, which controls how the circuit works.
- Lesson 4 – Dimmer Switch (90 min.). The students will learn about potentiometers and how they can be used to manually control a circuit. As a result, they will build an LED circuit in which the Arduino board controls the brightness of the LEDs based on the position of the potentiometer. While coding their circuit, the students will become familiar with concepts such as variables, conditional statements, and serial communication.
- Lesson 5 – Christmas Lights Project (90 min.). The students will complete an open-ended project in which they design, build, and program their own Christmas light circuit. The project must meet its goals, criteria, and constraints.
- Lesson 6 – Sports Robot (90 min.). In this lesson, students learn how to build a simple sports robot using a servomotor. They program the robot to hit, kick, or throw a ball.
- Lesson 7 – Windshield Wipers (90 min.). This lesson introduces students to new programming concepts, such as nested conditionals, switch-case structures, and loops. Students learn these new concepts by programming and building a windshield wiper circuit.
- Lesson 8 – Musical Keyboard (90 min.). In this lesson, students learn about piezo buzzers and how to produce different sounds, tones, and music. Using this understanding, students will build and program a musical keyboard.
- Lesson 9 – Light Wave Radar (90 min.). Students use their Arduino board and a phototransistor to measure light intensity and learn the basic principles of information transmission through light waves.
- Lesson 10 – Greenhouse Control System Project (180 min.). Students will complete an open-ended project to design, build, and program a climate control system for a greenhouse. The project must meet the project's goals, criteria, and constraints.
Contents
The kit contains several parts and components that students use to build circuits as they complete lessons and projects throughout the course. Here is a brief description of what is included in the kit:
Access code for exclusive online content, including teacher guides, step-by-step lessons, and additional materials such as resources, invention spotlights, and PDF logbooks for students and teachers.
- 4 Arduino UNO rev 3
- 4 mounting bases for the Starter Kit Easy-to-assemble plastic base
- 4 9 V battery holders
- 8 9 V batteries
- 4 400-point breadboards
- 4 capacitors – 100 µF
- 4 female-to-male jumper wires (red)
- 4 female-to-male jumper wires (black)
- 20 red LEDs
- 20 green LEDs
- 20 yellow LEDs
- 20 blue LEDs
- 4 multimeters
- 4 piezo buzzers [PKM17EPP-4001-B0]
- 4 phototransistors
- 8 10 kΩ potentiometers
- 20 push buttons
- 4 resistors – 1 kΩ
- 20 resistors – 10 kΩ
- 20 resistors – 220 ohms
- 20 resistors – 560 ohms
- 70 jumper wires
- 4 red jumper wires
- 4 servomotors
- 4 temperature sensors [TMP36]
- 4 USB cables
- 12 M 3 screws
- 12 M3 bolts
Introductory video